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Call of Duty: Warzone 2 Making Huge Change to 3-Plate Armor Vests and Backpack

Call of Duty: Warzone 2's latest blog post reveals some substantial changes coming to the battle royale looting system, including standardizing the backpack and armor plate system. When it was initially revealed last year, Warzone 2 showed off more than a few changes to help differentiate it from its incredibly popular predecessor.

A new announcement from Infinity Ward gives players a sneak peek at some of the planned changes coming to Call of Duty: Warzone 2 in season 2. While the post detailed changes to various parts of the game, including UI, audio, and other gameplay features like the Gulag, the developer also confirmed that it is standardizing the 3-plate vest system. The different vest sizes no longer exist in Battle Royale loot, and each player will now start with a 3-plate vest. The developer is hoping that this change gives each match a more reliable feel to each engagement right from the start.

However, not every change made to Warzone 2 sat well with the community including a new movement system that eliminated popular Call of Duty strategies like slide canceling. As players continue to voice their opinions on things they'd like to see added to the game, Infinity Ward continues to make changes almost weekly, whether it is to fix the various bugs currently plaguing the experience, add new features, or improve existing ones. The latest update to Warzone 2 makes some of the bigger changes to the existing core systems yet.



In addition, the Warzone 2  backpack and looting system is also getting an overhaul. With Season 2, all loot will now drop out of all containers instead of the old menu/window system. Alongside that, Medium/Large backpacks are no longer available and eliminated players will drop their loot onto the ground. Every player will now have the same backpack to help reduce the impact of stacked items, equipment, and killstreaks. Ultimately, Infinity Ward is hoping this change will improve the pace of gameplay, lowers the time needed to be inside menus, and gets players back into the action faster.

"Written by V1tal"